Return to the wilderness | ||
- | Spinner | |
| - | Darkness |
T | - | Trap |
H+/- | - | Health heal/damage |
S+/- | - | SpellPt gain/loss |
<>? | - | Teleport out |
><? | - | Teleport in |
A | - | Anti-Magic |
S | - | Silence (End bard songs) |
- | One way walls or doors are thin | |
1 | - | Dargoth's Tower 1 |
1 | - | You're heading the wrong way! |
2 | - | Where are you going? |
3 | - | Keep the faith. |
V1 | - | A voice says: "The Sword of Zar can only be drawn by one who has faced the Battletest." |
V2 | - | A voice says: "Cryptic origins are typified in the unnatural scheme..." |
M | - | On the wall is a message in blood: "The Death Snare is not on the first three levels of the tower." |
P | - | On the wall is etched this poem: "In darkest calm he stalks the men, who seek the wand and read the ten, his cry is called but none knows when." |
S | - | There are 7 statues here. Which one will you examine (1-7)? HINT?(more) 1. Fight...Man-Rock 2. Fight...Blockhead 3. Fight...The Block Jock 4. Fight...Golem 5. Fight...Rock n' Roller 6. Fight...Stonefist 7. Fight...Dick the Brick |
3 | - | Dargoth's Tower 3 |